# define PAI 3.1415926
# define B 0.809
# include "graphics.h"
#include "math.h"
main()
{
int i,j,k,x0,y0,x,y,driver,mode;
float a;
driver=CGA;mode=CGAC0;
initgraph(&driver,&mode,"");
setcolor(3);
setbkcolor(GREEN);
x0=150;y0=100;
circle(x0,y0,10);
circle(x0,y0,20);
circle(x0,y0,50);
for(i=0;i<16;i++)
{
a=(2*PAI/16)*i;
x=ceil(x0+48*cos(a));
y=ceil(y0+48*sin(a)*B);
setcolor(2); line(x0,y0,x,y);}
setcolor(3);circle(x0,y0,60);
settextstyle(DEFAULT_FONT,HORIZ_DIR,0);
outtextxy(10,170,"press a key");
getch();
setfillstyle(HATCH_FILL,YELLOW);
floodfill(202,100,WHITE);
getch();
for(k=0;k<=500;k++)
{
setcolor(3);
for(i=0;i<=16;i++)
{
a=(2*PAI/16)*i+(2*PAI/180)*k;
x=ceil(x0+48*cos(a));
y=ceil(y0+48+sin(a)*B);
setcolor(2); line(x0,y0,x,y);
}
for(j=1;j<=50;j++)
{
a=(2*PAI/16)*i+(2*PAI/180)*k-1;
x=ceil(x0+48*cos(a));
y=ceil(y0+48*sin(a)*B);
line(x0,y0,x,y);
}
}
restorecrtmode();
}
